Free Bvh Animation Files

Zip file for BVH directories 141-144 (91 MB) When browsing for motions, start with the higher numbered subjects first. The lower numbers contain earlier motion capture sessions, and may not be as high quality. Subject #1 (climb, swing, hang on playground equipment) 0101 playground.

  1. Bvh Animation Download
  2. Free Bvh Animation Files Free

New Features in version 1.6:

  • Now possible to associate bvh files with bvhacker, so bvhacker can be the default editor for bvh files
  • Now possible to open bvh files by dragging them onto bvhacker (drag and drop opening)
  • Ability to undo last operation
  • Simple resampling (downsamples to half number of frames)
  • Split and enhanced SLify function into to separate functions (Attempt SL bone renaming, Attempt retarget to SL). Joint sizing function now uses quaternion magic for a far smoother conversion of arms axis alignment and joint rotation order
  • Added support for bvh files with position and scale motion data values
  • Separated display of joint offset and motion translation data. Joint offsets now displayed in joint properties and translation data values are displayed on dynamic sliders.
  • Added support to allow the typing in of values for slider X,Y and Z values
  • Added support to allow the typing in of values for slider range
  • Added support to allow the typing in of values for joint offsets in joint properties (X,Y,Z)
  • Added support to allow the typing in of values for frame time
  • Center function: centres the first frame of the animation in X and Z
  • Added 26 new keyboard shortcuts (see below)
  • Tidied menu and removed experimental functions
  • Made file open and save dialogs re-sizable
  • Global hips rotation is now possible ('standard' ZXY rotation order hips only)
  • Added figure head to display


Bug fixes:

  • Fixed add and remove joint bugs where subsequent joints down the hierarchy were sometimes not correctly parented
  • Fixed bug where bvhacker exited when the escape key was pressed
  • Fixed bug where bvhacker exited when return was pressed when an edit box was being edited
  • Fixed flickering joint properties pane
  • The ground plane was sometimes not easily visable from ground view. Fix: set ground colour to black when on ground view


Keyboard shortcuts

Bvh Animation Download

Free Bvh Animation Files

Free Bvh Animation Files Free

  • T: Select translation editing mode
  • R: Select rotation editing mode
  • Space: play/pause
  • Cursor keys left/right: step forward/reverse
  • Cursor keys up/down: select next/previous joint
  • Home: Go to first frame and stop
  • End: Go to last frame and stop
  • Insert: Insert joint above currently selected joint
  • Delete: Delete currently selected joint
  • F2: Rename currently selected joint
  • N: No offset (remove hips offset)
  • C: Center skeleton in X and Z on the first frame
  • S: Set T - Add new frame at start of sequence and set rotation to zero on all joints in first frame
  • D: Remove T - Remove the first frame
  • Z: !Zero - ensures all joint's rotations are above zero in the first frame
  • L: Fix loop bug (SL VWR-3783 bug fix)
  • F: Toggle front view
  • V: Toggle side view
  • Ctrl Z: Undo last operation
  • Ctrl O: Open File
  • Ctrl S: Save File
  • Ctrl Q: Quit
  • Ctrl +: Scale Up
  • Ctrl -: Scale Down